big picture thinking
& precise design
For 10 years, I’ve been in the pursuit of meaningful art in the digital realm.
At The School of Visual Arts in NYC, I completed 4 internships, achieved a 4.0 GPA my Junior year, and made the Dean’s List. As a Junior, my partner Dan Finn and I created the first VR thesis in the Computer Art Department.
For my Senior Thesis, I challenged myself completed a game driven entirely by C++ in the Unreal Engine. This achievement led me to represent my school in San Francisco, enter the Oculus Launchpad Program, and get a job at Novo Reality. During this time, I did freelance development & production work for clients like VH1, Netflix, Barbie, MTV, Ubisoft, and more.
I push the limits of expectation with careful design choices and technical precision, combining my growing list of skills from every creative field I can get my hands on.
Real-time engine development, creative direction, design, modeling, animation, lasers & lighting & anything in between.
always learning, always growing
after effects in
- comic book
- AP art
- freshman year
with Dan Finn
- freelance VJ
and live visuals
- junior thesis
- technical artist
- senior thesis
- represent our
start-up with a
- represent my
- live demos of
- technical artist
- University of
- Mighty Egg
- lead animator
- Beardy Boys
- invited as a
2020 - present
- Artifact LA
with brother &
a collection of my favorite professional pieces
each project has accompanying descriptions of specifications and roles
nove luxury chocolates
in my spare time, I hone my strengths in
tool creation, pipeline, concept & animation,
ultimately combining technical achievement with beauty.
Maui Ocean Center
Guests navigate a damaged reef recreation and interact through a tablet to bring it back to life with vibrant color and music.
edutainment museum exhibit
c++ development inUnreal Engine 4
senior thesis project at SVA
Unique puppet mechanics & reactive music tell a story of falling in love
first solo project
hand-keyframed 2D shape layers & a unique center focused camera follow and unmoving soul in a world that moves around it.
we are the square people
2D animated music video
musical collaboration with Enzalla
the player guides the titular character by dropping seeds that bloom into glowing flowers, illuminating his path. Be careful, he learns from your actions!
Samsung GearVR application
9 week delivery date to complete pitch
Oculus Launchpad program
junior thesis, partner Dan Finn
the first VR project & gallery in SVA's Computer Art Department
virtual reality gallery
360 video & digital content